Added – SpawnManager; support for custom item spawning
Added – LocalPickupSpawner; now shows ground item rarity
Added – ServerPickupSpawner; explode option; will cause spawned spawner to scatter from spawn position
Added – LocalPickupSpawner; displays a UI with item information
Added – Zombie; now drops credits
Added – NotificationManager; now supports sending notifications to specific players
Added – ServerCharacter; now only allows admins to spawn / despawn zombies
Changed – ServerCharacter; items are now consumed on spawn
Changed – CharacterCamera; removed smoothing (FEEDBACK REQUIRED)
Changed – UI; spawner pickup UI rarity is now coloured
Changed – Console; now toggles with F9
Changed – Spawner; decreased interaction radius
Fixed – AO; no longer throws a warning regarding deffered rendering
Fixed – ClientCamera; error thrown when disconnecting
Fixed – PlayfabDeviceUtil; warnings
Fixed – FXVShield & FXVBullet; obsolete warnings
Fixed – HXVolumetricLight; obsolete warnings
Fixed – ServerPickupSpawner; items appeared to clip into the ground

Known issues:
– weapon wheel can get stuck while picking up a weapon, pressing e will fix it